Thursday, January 31, 2013

Meet The Family...

Now that all the characters are modeled, I'll tweak them a bit to achieve a nice cohesive balance to their designs.  So far they all have strong silhouettes, which is nice:


If anything, Wario's shape could use a little more love.  His side view is the least appealing of the three characters.  Anyway,  I'm making progress.  I'm feeling that texturing might be the next step.

Sunday, January 13, 2013

Wario

I thought I would take a moment this morning to post some progress on Wario.  I still have a few more hours of work to get all the details I want into the face, but you overall facial structure is here.  Below are some sketches I made of him before modeling.  Like Luigi, I didn't have a complete character rotation for Wario.  I'm winging the side view.  I deviated from my concepts a little bit with moustache and added the "lightening bolts". I wanted to carry that design over from the original Nintendo Wario.  
I'm imagining Wario to be a tall pugilistic type of character.  When I model his body I'll be looking at standing bears for inspiration.


Wednesday, December 12, 2012

Luigi, Completed Model

I finished modeling Luigi.  Here are some renders of the mesh.  I'm planning on going back and doing some texture work later but I'd like to move on to Wario before I do that.  I think the next step is to get all the brothers completed and adjust their textures together so they look a bit more cohesive.

Tuesday, December 4, 2012

Luigi's Body WIP

Quick update of Luigi's body blocked out.  The nice part here is that I've been able to use some of the geometry from Mario (reshaped of course).

Thursday, November 29, 2012

Luigi's Head

Spent a little time on Luigi tonight and was able to finish the head mesh.  I purposely gave him sharper angles than Mario to give them some contrast when they stand next to one another.