Just a quick update since it's getting late. I'm working on a team project at the moment. I'm working as the lead artist, creating around 20 characters in total. Here is a quick glimpse at two of the finished characters.
Thursday, February 25, 2010
Thursday, February 11, 2010
Wednesday, February 10, 2010
Shaken, Not Stirred
These are a couple characters I created for a canceled Wii title called "Secret Agent."
I was extremely excited about this game's art style. It was inspired by the original Casino Royale film, James Bond, and The Incredibles. These were some of the most challenging models I've work on because they are so low poly. Each one is around 3,000 tris...which isn't very much. A lot of the detail had to be created with the texture maps. But I'm really happy with the way they came out. It's a shame that you won't be able to play the game, but you can take a look at what would have been.
I was extremely excited about this game's art style. It was inspired by the original Casino Royale film, James Bond, and The Incredibles. These were some of the most challenging models I've work on because they are so low poly. Each one is around 3,000 tris...which isn't very much. A lot of the detail had to be created with the texture maps. But I'm really happy with the way they came out. It's a shame that you won't be able to play the game, but you can take a look at what would have been.
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